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Fallout: Vault 666 v1.55


 
 
 
 
 
 
 
 
 
 
 
 
 
 
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 Fallout: Vault 666 v1.55 - Download Today!
 
 
 
 
 
 
 
 UPDATE! New…

Vault Forge4 min read
Fallout: Vault 666 v1.55
Post news Report RSS Fallout: Vault 666 v1.55 - Download Today!

UPDATE! New Weapon! New Monsters! New Areas! A Brahmin?! Check out the latest update today!

Posted by CarlAsami on Sep 4th, 2026

Fallout: Vault 666 v 1.55
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HIGHLIGHTS!!!

-NEW MONSTER! Ghouls now replace Imps. Based on sprites from Desfar. v1.55

-NEW MONSTER! Super Mutants replace Chaingunners! Based on sprites from Nmn & Xim. v1.55

-NEW MONSTER! A threat that's out of this world! Will you encounter them? Based on sprites
from HorselessHeadman. v1.55

-NEW WEAPON! The Alien Blaster is here! A strong, short range weapon, with splash damage. Can you find it? 3D model by AL. v1.55

-NEW SECRET! Related to acquiring the Alien Blaster. v1.55

-NEW ANIMAL! A Brahmin has wandered into the meat grinder. Are their beef days over? v1.55

-NEW AREA! Living Quarters are ready to explore! "Head" over there! v1.55

-NEW OUTDOOR AREA! Touch grass! v1.55

-NEW REPORTS & LOCKERS! What else can you learn about Vault 666? v1.55

-NEW ITEM! Get "ahead" with a new "key"! Two locations based on difficulty level. v1.55

-NEW TEXTURE! Blades of grass, ripe for the touching! v1.55

-NEW TEXTURE! A poster in the Living Quarters Area! v1.55

-NEW TEXTURES! Photos in the Living Quarters Area! v1.55

-NEW SPRITE! Mysterious bones... v1.55

-NEW MUSIC for ending cast call! v1.55

-NEW, (x2) CLOSETS! More goodies and lore! v1.55

-Updated, Dogmeat is less likely to find Health or Armor bonuses if you don't really need them. v1.55

-Updated, Dogmeat actively reminds you over time he's holding an item for you. v1.55

-Updated, Dogmeat can no longer enter the level 1 area. Dragging him up there is all trouble and no help. v1.55

-Stacked boxes near Level 2 force field eventually disappear. Should help Dogmeat navigate. v1.55

-Added some more invisible walls for Dogmeat to help him navigate. v1.55

-Fixed, a glitched "Oops." message. v1.55

-Fixed, ambient wind sound effect during introduction is centered now. v1.55

-Fixed, cleaned up a couple Robobrain animation frames. v1.55

-Updated, Introduction slide reflects the presence of Ghouls. v1.55

-Added all Fallout Monsters to end cast role call. v1.55

-NEW EASTER EGG! A community related easter egg was added to Living Quarters. v1.55

-Par time was raised to 58 minutes. v1.55

-Exploding Barrels are easier to push around. v1.55

-Some Submachine Gun Mutants can jump off ledges. v1.55

-Some Ghouls are stationary. v1.55

-Added an extra H&K MP9 near the first locker... Can you find it? v1.55

-The Russian's audiolog emits from the computer instead of following the player. v1.55

-Carl's audiolog emits from the computer instead of following the player. v1.55

-Carl's audiolog is repeatable now. v1.55

-The Wall of Boxes blocking the Maintenance door gets destroyed with Barrels now. v1.55

-Added a pool of random messages for examining impaled heads and bodies. v1.55

-Changed textures for Conveyer floor tiles. v1.55

-Conveyer floor tiles now move. v1.55

-Conveyer belts use moving floors instead of wind forces. v1.55

-Conveyer belts now carry Monsters and Items. v1.55

-Conveyer belts are slower than before. v1.55

-Added particle fountains onto teleport pads. v1.55

-Added more Heads on spikes. v1.55

-Widened staircase to the left of the Cave Entrance. v1.55

-A Mancubus and (x2) Ghouls in the Radiation tunnels have Ambush flags now. v1.55

-Added new message related to the elevator switch. v1.55

-Increased volume of computer that deactivates the first force field in Level 3. v1.55

-Added flickering light in Maintenance Area. v1.55

-Nudged second Ripper closer to first vending machine. v1.55

-Carpet floor near elevator raised by one pixel. Metal trim lowered by one. v1.55

-Modified a script and trigger for the first jump scare. v1.55

-Changed step texture at Vault Entrance. v1.55

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Thank you for keeping this project alive with your continued support! I wish I could have done more, but there is some fun new stuff here!

Please let me know of any apparent bugs or glitches. This version wasn't tested as well at it should have been...

Happy fragging everyone! Be safe out there!

-Carl Asami